using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("LOE14_Steel_Sentinel")]
	public class LOE14_Steel_Sentinel : LOE_MissionEntity
	{
		public LOE14_Steel_Sentinel(IntPtr address, string className)
			: base(address, className)
		{
		}

		public LOE14_Steel_Sentinel(IntPtr address)
			: this(address, "LOE14_Steel_Sentinel")
		{
		}

		public new void PreloadAssets()
		{
			method_8("PreloadAssets");
		}

		public new void InitEmoteResponses()
		{
			method_8("InitEmoteResponses");
		}
	}
}
